Legacy TEDavid V. Kimball | @davidvkimball | Project Lead, Stages, Costumes, UI, Marketing, Tools
Co-lead of Legacy TE. Responsible for managing Legacy TE as a whole, project direction, responsible for most cosmetics, UI elements, as well as some stages and costumes. Creates marketing assets and video trailers. Also in charge of music and SFX for the build. WorseDoughnut | @worsedoughnut | Project Lead, Stages, Marketing Co-lead of Legacy TE. Responsible for stages, project direction, and primarily focuses on creating custom models, UVs and animations for some of TE's brand new stages. Yohan1044 | PSA, Codes, Stages, UI, Playtesting, Tools Knows all about PSA, including character-specific graphical effects and sounds, along with each characters' quirks and how to account for them. Experienced in creating custom PM builds, and has helped greatly in creating TE's released modding tools. Fracture | Codes An outstanding coder who developed many of TE's most widely used features, including functional replays, CSS controls, and the Legacy TE Code Menu. PyotrLuzhin | PyotrLuzhin's YouTube Channel | Codes Responsible for many codes in TE, including Z-alt Kirby having copy abilities, skip to the CSS, skip results with button press, and numerous others included in the build. Has extensive knowledge of Brawl modding as a whole. Dranakar | Stages Overall stage knowledge, knows UVing, rigging, and modelling. Makes some of the fantastic tourney stages in the build, has been making 1:1 reskins for Project M stages since well before TE's development. Nezha (formerly Scout) | @edelmorales4 | Stages Expert in stage textures, layout and design, and even Brawl's lighting and shaders. Supports when the rest of us are stumped. Brings his fresh ideas into unique stages. soopercool101 | soopercool101's YouTube Channel | Stages, Tools Long time stage maker and overall stage guru. Maintainer and creator of BrawlBox's successor BrawlCrate, which focuses on editing previously less-researched aspects of stages, as well as overall improvements. Puzzled | @PuzzledNine | Costumes, Stages, UI Has made 3D model and texture edits for stages such as Battlefield, Yoshi's Island and PictoChat alts, and characters such as Mario and Charizard. denz | denz's blog | Codes, Tools Manages some of the codes in the build, including masquerade to extend costumes. Made UI tweaks. Moblin | Costumes, Stages Expert on all things modeling. Can optimize any model. Created multiple Z alt costumes, a few stages, and optimized models for tournament play. Ca$inoWolf | @Casino_Wolf | Playtesting Ranked Project M player from AZ. Has a deep understanding of competitive play and also a great Brawl modder. He wins way too many tournaments. ZaTaisho | @ZaTaisho | Playtesting Playtests to the nth degree, picked up on important details often missed by others. Tried and true playtester. chasemcdizzle | Codes Responsible for some tourney-specific codes in the build, such as hold L when creating a tag to customize controls. Also involved in the tournament scene. Layell | UI, Costumes, Stages Implemented the Cosmetic Standardization Project, and has provided fixes for various costumes, and stage improvements. mawwwk | Playtesting, UI Competitive PM player and lead playtester for new stages and features. Responsible for stage preview images and overall upkeep of TE's polish and allure to competitive players. Sundark | @SundarkSoldier | Playtesting Competitive player, sometime-TO, and maintainer of Saskatchewan's regional build. Playtests to verify included changes, offers insight and critique on features with a focus on the competitive community's perception. Kirbeast | Kirbeast's BrawlVault | Playtesting, UI Overall Wii and Project M modding knowledge. Rigorously tested stages. Created and helped polish various menus. Created Wii channels for TE and XP. Offers ideas and assistance with various tasks. MetalLegacy | UI, Costumes Provides various visual improvements and refinements. Helped implement the Cosmetic Standardization Project, and improves small details to help improve CSProject and TE. MarioDox | Stages, Costumes All-around stage maker. Can make stages out of anything. Is the author of many 1:1 stages on BrawlVault, even outside of Legacy TE. Also has a knack for creating costumes. EggTimer | @EggTimer_ | Costumes, Playtesting Created multiple tourney-legal costumes for use in TE and provided various fixes to others. Tested to make sure said costumes work and look fine in-game. |
Legacy XP
HyperLink | Project Owner, Project Direction, Cosmetics, Codes
Codes | @TheGag96 | Codes, Music, PSA (Pichu & Young Link Lead) Soopercool101 | soopercool101's YouTube Channel | Stage Creation & Editing, SSS Management David V. Kimball | @davidvkimball | Marketing, Project Direction, Rendering, Trailers Solaros | PSA, SFX Firelis | @Firelis_TH | Animations, PSA Askiir | Marketing Psycho | @PsychoHedgie | Textures LnktheWolf | @LnktheWolf | Costumes, Cosmetics AlextheGreat2014 | Alex's Twitch Profile | Renders, Cosmetics Gunman1357 | Music Nanobuds | @Nanobuds | Costumes Seycara | Seycara's Website | Legacy Music Composer (Legacy Theme & Reveal Trailer Music) Zarkdion | Lead Playtester Axia | PSA (Geno & Ridley Lead), Playtesting Puzzled | Retextures, UI, PSA PyotrLuzhin | PyotrLuzhin's YouTube Channel | BeX + PM Creation, Codes Sirkura | Sirkura's Twitch Profile | Bex + PM Creation WorseDoughnut | @worsedoughnut | Stage Creation & Editing Ishmael205 | @ishmael205 | Animations Vinegar | Vinegar's BrawlVault | Costumes thecoolguyXJ9 | @thecoolguyXJ9 | Animations Dranakar | Stages mamimami | @mamimamidaspiti | PSA BullockDS | @BullockSeamus | Textures, Costumes, Cosmetics Yohan1044 | PSA, Codes ZaTaisho | @ZaTaisho | PSA (Lucina Lead), Playtesting AlGeorgeRomo | @AlGeorgeRomo | Costumes SylveonPlaysSSB | @SylveonGives | Renders, Costumes bringobrongo | @wildloudnproud | Animations, Textures, PSA SubZero2 | @SonicBrawl7 | Costumes Zerks | @ianzerkel | Music, Playtesting XtremeDragon | Stages LoneDevil | @itsLoneDevil | PSA (Metal Sonic Lead), Costumes randomneeess | @sporksparks | Textures, Stages Cahalan | @_Cahalan | Cosmetics Mars | @MarsTheBasedGod | PSA Kirbeast | Kirbeast's BrawlVault | Developer, graphics, Dolphin build dev Legacy XP Playtesters
Fraude | @DAHypersonix161
Orionira | @BeanedOrinana EricPR46 | EricPR's Twitch Profile SHAdes Kaleb SiLLyDJ DeadlyDoodles Kirbo MoonKillah | @Mo0onPie MelonSpeedruns | @MelonSpeedruns |
Smash Bros. Legacy is not endorsed by nor affiliated with Nintendo. "Super Smash Bros." and similar trademarks are copyright Nintendo Co., Ltd.
Super Smash Bros. Legacy and other variants thereof are simply non-profit, free-to-play modifications of Super Smash Bros. Brawl. We do not condone piracy and are not associated with Nintendo, SEGA, Konami or any other parties involved in or referenced in Super Smash Bros. Brawl.
Super Smash Bros. Brawl
©2008 Nintendo / Hal Laboratory Inc.
Characters: © Nintendo / Hal Laboratory Inc. / Pokemon / Creatures Inc. / GAME FREAK Inc. / SHIGESATO ITOI / APE Inc. / INTELLIGENT SYSTEMS Inc. / Konami Digital Entertainment Co., Ltd. / SEGA
Super Smash Bros. Legacy and other variants thereof are simply non-profit, free-to-play modifications of Super Smash Bros. Brawl. We do not condone piracy and are not associated with Nintendo, SEGA, Konami or any other parties involved in or referenced in Super Smash Bros. Brawl.
Super Smash Bros. Brawl
©2008 Nintendo / Hal Laboratory Inc.
Characters: © Nintendo / Hal Laboratory Inc. / Pokemon / Creatures Inc. / GAME FREAK Inc. / SHIGESATO ITOI / APE Inc. / INTELLIGENT SYSTEMS Inc. / Konami Digital Entertainment Co., Ltd. / SEGA